### Ethan Jennings - 21333271 ![image](https://hackmd.io/_uploads/SyiS9djMR.png) ![image](https://hackmd.io/_uploads/BkwPquizA.png) As a team we looked at hollow knight and Ori and the Blind Forest for art style inspiration, I liked the hard black outlines, detailed cell shading in the background as swell as the contrast in character and background colours, which make the sprites stand out. ![image](https://hackmd.io/_uploads/BJU1PusMC.png) I looked at past 2D side scroller/platform games that created sewers and took inspiration from them when creating the background. I liked the big pipes in the back as well as the black layering on the top, which creates a more enclosed space.Pipes are essential in the background to show the sewer environment. It has to look dirty and grungy so dark colours with some greens would work well. ![image](https://hackmd.io/_uploads/HytaIwjf0.png) ![image](https://hackmd.io/_uploads/HyeyDDjzA.png) ![image](https://hackmd.io/_uploads/rySePvsGA.png) I communicated with my team to get feedback and other pieces of work that I needed for the game. I stayed in contact while 1making the game so if there was any problems or thing I needed from the team I could ask. ![image](https://hackmd.io/_uploads/rJ9dy_iGC.png) ![image](https://hackmd.io/_uploads/Skr5kOizR.png) I also set up a section in the discord where the team put there finished work so I could access it, this made it easier to keep all the work in one area. ![image](https://hackmd.io/_uploads/BkQzKuiMR.png) I started creating the game using a basic template which had one layout, event sheet, sprite and background. It showed the fundamental mechanics of the game which I then built on which is underneath. ![image](https://hackmd.io/_uploads/SJhQV_jMR.png) ![image](https://hackmd.io/_uploads/HkfBN_izC.png) ![image](https://hackmd.io/_uploads/SJELNOjfR.png) ![image](https://hackmd.io/_uploads/S1WFNuiGC.png) ![image](https://hackmd.io/_uploads/B1j54uif0.png) ![image](https://hackmd.io/_uploads/r1nOH_jGA.png) https://youtu.be/44vuVFkWXB4?si=M_JPz2ppIRnPE2QX https://youtu.be/hTJhiGL2blc?si=3MNfijtuqc_-sBRM These videos assisted me into developing the menu buttons for the main menu. They showed that I needed to use a touch function on the button sprites which would take you to a set layout. ![image](https://hackmd.io/_uploads/HJJC4_ofC.png) ![image](https://hackmd.io/_uploads/B1EkBdjz0.png) ![image](https://hackmd.io/_uploads/H1H4_uofC.png) https://youtu.be/28nMTRKOE4Y?si=1Y03L-7SalmgPK_2 These videos helped with the restart and game over menus. I needed to know how to create a game over menu so when the player dies it cuts straight to it letting the player choose to restart, go to main menu or donate. ![image](https://hackmd.io/_uploads/Hyaz8djG0.png) https://youtu.be/V_C8Sisqw_I?si=s4CQB-F1IWXoY7J1 This video helped with creating a working menu. ![image](https://hackmd.io/_uploads/rJ92HOoMA.png) https://youtu.be/zMWVLxn5E5k?si=HJdLJEIKHO4hYsZO I had problems with sizing the objects correctly so they would keep there resolution. This video helped show the resizing tools, they were still decreasing resolution so I manually changed the size in the layout which worked better.