設計模式
===
###### tags: `Design Patterns` `book` `menu`
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* [設計模式的起源](/1dB8sRn6S_eRNzIugrupnA)
* [軟體的設計模式是什麼?](/RDJ7txbxRLa5Fo0tWmhKmQ)
* [物件導向設計中常見的設計原則](/R0riVrEkQkChrOW_-yul4Q)
* [單一職責原則(SRP: Single Responsibility Principle)](/3wPFcY4qTSOC700bkY9HOg)
* [開放封閉原則(OCP: Open-Closed Principle)](/85Dq0Rm5Sjm4ody1I2j8Lg)
* [里氏替代原則(LSP: Liskov Substitution Principle)](/0kbQZ0MERJKr4EIhv4D91Q)
* [相依性反向原則(DIP: Dependence Inversion Principle)](/ifX_r7nPTwmxHBrHbKkUSQ)
* [介面分割原則(ISP: Interface Segregation Principle)](/iyDBp1CiQPOn3PNT2p6Rkg)
* [最少知識原則(LKP: Least Knowledge Principle)](/qUFClSLpQmSUuiSwSd2-OA)
* [為什麼要學習設計模式](/m9-4XXsRTHGBeSJn3-_LhQ)
* [模式的應用與學習方式](/x3DdaaEQRlSUwXMlWf9pbw)
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