---
# System prepended metadata

title: Calm Computing
tags: [ux, psych-ux, non-eink]

---

# Calm Computing

<br/>

###### tags: `psych-ux` `ux` `non-eink` 

## Authors
* Tom Phillips

## Introduction

This article briefly summarises, evaluates [the Principles of Calm Technology](https://uxdesign.cc/introducing-mercury-os-f4de45a04289), as espoused by Mark Weiser and John Seely-Brown.

This article considers ways in which these principles can be followed when designing interfaces for an eink device.


<br>

## Calm Computing


### Invisible vs Attractive

"should computer interfaces be attractive at all? Attractiveness is the opposite of invisible" [[1]](https://calmtech.com/papers/the-world-is-not-a-desktop.html).

<br/>

### Locus of Attention

"Information technology is more often the enemy of calm. Pagers, cellphones, newservices, the World-Wide-Web, email, TV, and radio bombard us frenetically. Can we really look to technology itself for a solution?

But some technology does lead to true calm and comfort. There is no less technology involved in a comfortable pair of shoes, in a fine writing pen, or in delivering the New York Times on a Sunday morning, than in a home PC. Why is one often enraging, the others frequently encalming?" [[2]](https://calmtech.com/papers/designing-calm-technology.html)