# Calm Computing <br/> ###### tags: `psych-ux` `ux` `non-eink` ## Authors * Tom Phillips ## Introduction This article briefly summarises, evaluates [the Principles of Calm Technology](https://uxdesign.cc/introducing-mercury-os-f4de45a04289), as espoused by Mark Weiser and John Seely-Brown. This article considers ways in which these principles can be followed when designing interfaces for an eink device. <br> ## Calm Computing ### Invisible vs Attractive "should computer interfaces be attractive at all? Attractiveness is the opposite of invisible" [[1]](https://calmtech.com/papers/the-world-is-not-a-desktop.html). <br/> ### Locus of Attention "Information technology is more often the enemy of calm. Pagers, cellphones, newservices, the World-Wide-Web, email, TV, and radio bombard us frenetically. Can we really look to technology itself for a solution? But some technology does lead to true calm and comfort. There is no less technology involved in a comfortable pair of shoes, in a fine writing pen, or in delivering the New York Times on a Sunday morning, than in a home PC. Why is one often enraging, the others frequently encalming?" [[2]](https://calmtech.com/papers/designing-calm-technology.html)