---
# System prepended metadata

title: 'LOG BOOK [MAP](http://gg.gg/eeajr)'

---

# LOG BOOK [MAP](http://gg.gg/eeajr)
## DAY 0 -2287-
- Arrive at job location via ferry from coast, find fellow merc: "MAGE" (charming guy, son of raiders, lucky, sweet talker).
- Contracted by Enclave LT in secret bunker below Poseidon Oil Rig (RUGEN) off the west coast of the US.

### OBJECTIVE
> Find 3 groups of former Enclave members located in ARIZONA (Legion slaves)/ SOUTH DAKOTA (Movile Base)/ MARYLAND (Point Lookout leaders?).

## DAY 0 +1h
- Given Vertibird as mean of transport. Star heading towards ARIZONA.
- Radio call from NCR: "Land or be shot down"
- Comply (after idiotic discussion on how to escape from situation)after agreen to share details of contract in exchange of life.

## DAY 0 +1.5h
- Arrival at NAVARRO NCR base, get arrested for possible connection with Enclave (sworn enemy of NCR) by NCR Sgt, agree to share more details of contract in exchange of freedom.

## DAY 0 +3h
- Thrown into the brig alongside MAGE, another prisoner inside (little girl at 1st) called "Rapey Steve" (Psychic powers? Transformed from little girl unto a securitron
with shinning light on its chest).
- Mage talked with "R.Steve", apparently "it" is an inmortal beign once human, capable of transferring its mind from body to body(??).
- Pick the lock of the celldoor (found screwdriver and had Bobby pins)
- Hear strange voice from other side of the cell wall decide to check it out.
- Talking DEATHCLAW (NAVARRO = BLACK OPS BASE?).
- It isnt hostile, name is "TEDDY".
- "R.Steve" escapes thanks to MAGE and I's confusion about TEDDY.
- NCR Sgt is worried, reffered to "R.Steve" as "Death Itself"

### Whiskey Tango Foxtrot?

## DAY 0 +7h
- NCR Sgt lets us go with our Vertibird after "being" convinced by Mage and I (obviously some kind of trauma regarding "R.Steve").
- Keep heading to ARIZONA and continue the contract (will see if the NCR pays more for the Enclave in nearest major outpost--NEW VEGAS).

## DAY0 +7.5h
- Vertibird is low on MFCells, land near to [THE HUB](http://gg.gg/eeaji) for some caps and MFCells.

### OBJECTIVE n°2
 > ~~Ask nearest NCR outpost/base how much do they offer for Enclave personell (must see if they want prisoners and where to deliver them)...can play both sides for 2xpayment??~~
 
## DAY0 +8h
 - Help out a dude getting bothered by a drunk, Quinn Mars 
 > hunted by another person named Mars (¿Family?), nicknamed him "TECHPRIEST". (son of Raiders, has Pip-Boy)

 - Went out for a job at Crimson Caravan, fucked up, "R.Steve" blew up the Vertibird, it is some kind of Machine Spirit. 
 > ~~(TEDDY might have blown up the bird... still not sure)~~
 - Got arrested by THE HUB police.
 - Made a deal, time to kill/neutralize "R.Steve".
 #### Sundown, hungry, time to eat. (-1 Ration...0 hunger)
 ### CHECK SURROUNDINGS BEFORE SPEAKING...we are kinda dumb...
 - Major fuck up (KEEP MOUTHS SHUT FFS).
 - Get wasted, play poker, TEDDY wins.
 - Sleep. (Realize i need a knife just in case)
 - Robot attacks TEDDY, fight ensues. (-2round)
 - TEDDY kills Robot, TECHPRIEST loots it for 10 ECells "R.Steve escapes once more".
 - Gotta find some clues about that thingy, find its Machine spirit-ish ass.
 
 ## --END OF DAY0--
 
## DAY 1 
-Wake up
-Speak to Merc BOUNTY BILL at the bar, get contract to NORUFE, kill raiders.
### OBJECTIVE n°2
    -~~Go to town of NORUFE and kill raiders.~~
-Go to NCR outpost, get 20caps to fuck off.
-Buy 5 10mm ammo.
-(If need to overcomplicate things, ask mage, now BOUNTY BILL).
## DAY 1 +7h
-Travel with caravan to some slave circus in the middle of nowhere.
-FIGHT, kill raiders/slavers and rescue Junky the Ghoul.
-Take wagon & geckos + tent.
## DAY 1 +15h
-Got to NORUFE, traded some, getting ready to go after the Raiders in THE BELCH.
### OBJECTIVE n°3
    ~~-Make NORUFE join the NCR.~~
-Made NORUFE join the NCR...somehow.
## DAY 2 0h
-Travel to THE BELCH, FIGHT n°2, survive suicide bomber (not islamic); TEDDY Lvl Up.
-Long rest, Lvl up. [NOTE: need to buy 10mm ammo, at least 20rounds + Stimpaks]
-MAGE has died, freak lighting RIP.
-New member joins JOHN GIBS (Easy Pete)
-Skin dead molerats (300 leathers)
-Enter the Bunker (Silo) Fight
-Found 2 nades (use 1 to breach room and kill RSteve's avatar) find RSTEVE, he escapes to outside.
## DAY 2 +1h
-Read terminals of Bunker (R.Steve used to be called Frank? / there is a cake in the fridge??). 
-Loot the place.
-Must return to NORUFE.
 ### OBJECTIVE n°4
     -~~Return to NORUFE and turn in the contract for the BELCH raiders to the Mayor.~~
## Dat 2 +9h
-Returned to NORUFE, turned in quest to NCR get paid (got a house in NORUFE).
-New job to North Dakota (NorthDak) to investigate Enclave activity, find Transport to it (rumors about Steam-Truck near MARIPOSA).
-Travel to THE HUB, get transport to MARIPOSA.
-Get the Truck
### OBJECTIVE n° 5
    -*Investigate Enclave activity in NorthDak*
    