# TaleStation Antagonist Bulletin ## Traitor Traitors can pick employeers to choose from. Each employeer can cater to a specific playstyle and/or gimmick. They're not entierly flavor. ## Employeers Traitors can pick one of the 5(4) employeers to work for. Some may be more open than others if the conditions are right. Each employeer has a select arsenal to choose from. Some overlap just a tiny bit, but each are unique to their own playstyle. Employees may need to work with others if they desire to get their hands on another employeers fancy equipment. ### Syndicate Flavor title: Reputation: Terrorist (NanoTrasen), High (Others) Hiring status: Bottom of the barrel Manufactures: Generic low-tech equipment and weapons, basic stealth-based equipment and weapons. Gear: ### Interdyne Flavor title: Reputation: High (Syndicate), Medium (Others) Hiring Status: Favors doctors and scientists Manufactures: Specialized implants, pharmaceuticals, medical supplies and weapons, Gear: ### Donk Co. Flavor title: Reputation: None Hiring Status: Bottom of the barrel, favors Assistants, Clowns, Mimes Manufactures: Toys, food, joke weapons and gear. Gear: ### Cybersun Flavor title: Reputation: Strained (Gorloex), Unknown (Others) Hiring Status: Reserved, favors low profile, high access jobs Manufactures: Energy based weapons and equipment, chamelon equipment (stealth), saboteur assistance. Gear: ### Gorlex Flavor title: Reputation: Terrorist (NanoTrasen), Respected out of fear (Other) Hiring status: Nukies exclusive Manufactures: Heavy weapon, mechs, robotics equipment, cruisers and nuclear bombs. Gear: