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# System prepended metadata

title: Botany

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# Botany

blah blah, I played too much Botany.
Let's make everyone who ever thought asking me to code botany was remotely a good idea regret ever asking me to code any game mechanic again!

- Design incomplete & stale / hiatus. Please contact `silicons` if you wish to take over.

## Seeds

### Core Stats

### Attributes

### Traits

### Reagents

### But what is stopping science from making floweringspaceproofaggressivespreadinggodvines that kill everyone?

#### Genetic Stress

#### Flexibility/Hardyness Tradeoff

#### Growth Speed+Chem Synthesis/Nutrition Tradeoff

## Trays, Plants

### Growth Cycle

#### Growth Factor

### Tray Reagents

### Ticking

### Harvesting

### Irrigation

### Attacks

## Spreading, Vines

## Machinery
