# Botany blah blah, I played too much Botany. Let's make everyone who ever thought asking me to code botany was remotely a good idea regret ever asking me to code any game mechanic again! - Design incomplete & stale / hiatus. Please contact `silicons` if you wish to take over. ## Seeds ### Core Stats ### Attributes ### Traits ### Reagents ### But what is stopping science from making floweringspaceproofaggressivespreadinggodvines that kill everyone? #### Genetic Stress #### Flexibility/Hardyness Tradeoff #### Growth Speed+Chem Synthesis/Nutrition Tradeoff ## Trays, Plants ### Growth Cycle #### Growth Factor ### Tray Reagents ### Ticking ### Harvesting ### Irrigation ### Attacks ## Spreading, Vines ## Machinery