# Botany
blah blah, I played too much Botany.
Let's make everyone who ever thought asking me to code botany was remotely a good idea regret ever asking me to code any game mechanic again!
- Design incomplete & stale / hiatus. Please contact `silicons` if you wish to take over.
## Seeds
### Core Stats
### Attributes
### Traits
### Reagents
### But what is stopping science from making floweringspaceproofaggressivespreadinggodvines that kill everyone?
#### Genetic Stress
#### Flexibility/Hardyness Tradeoff
#### Growth Speed+Chem Synthesis/Nutrition Tradeoff
## Trays, Plants
### Growth Cycle
#### Growth Factor
### Tray Reagents
### Ticking
### Harvesting
### Irrigation
### Attacks
## Spreading, Vines
## Machinery