# Mount and Doppler: Stationlord
### A Design Doc taking inspiration from RPGs
## The Fluff
First things first, players should be able to create a backstory for themselves.
A new tab in the character creation window can be labelled "Origin" or "Backstory". Within, is a template for players to create their origin.
*This could be a good way to disseminate lore tidbits.*
`` [CharacterName] was born on [PlanetName], their early childhood was [Descriptor]. They spent their formative years [Activity], and they gained [Renown] for [FormativeExperience]. They were hired by the Port Authority following [Event].``
In dropdown menus, players can read through various planet lore to select a place of origin, or choose a "fill in the blank" option.
With this, we can quickly and easily create a very broad overview of player backstories while having the option of integrating stats into the mix.
Issues:
- Having one set template may make backgrounds feel stale.
- Players may demand ever increasing options
- Options must be written broadly, but not too broadly
- A large amount of options will be necessary
- Synths will require their own background
- Players might just fill their background in with slurs
Solutions:
- Have multiple templates (3-5?) that all contain roughly the same information, worded differently.
- Have synth/silicon specific templates?
- Background EZ moderation? Is this a concern?
## The Crunch
With this system in mind, the Crunch is relatively easy. Individual stats can be tied to background elements. These should ideally make sense given lore and background elements.
*In addition, custom background "Mad Libs" should be able to have any stat assigned to them.*
Pros:
- This system is highly modular and can fit any stat system developed
- Having a background dictate stats is a mechanic familiar to many gamers
Cons:
- A meta may arise, minmaxxers may be a real issue?
## Elements of the Backstory:
What elements will be present in all backstory templates.
**[CharacterName]** - Name of the character, autofilled
**[PlanetName]** - Name of the planet they were born on
**[Descriptor]** - Description of early life (Raised in luxury, boring youth, troubled youth, etc.)
****Could possibly decide if you're Mortal | Resonant | Divine**
**[Activity]** - Something your character was fond of / did often as a teenager (joined a gang, did sports, practiced as a scribe, joined a militia etc.)
**[Renown]** - How your character was viewed (A positive reputation, A Negative reputation, A Divisive reputation, Very little reputation)
**[FormativeExperience]** - A big event that shaped their youth (watched a friend die, experienced a psychic awakening, got captured by pirates and escaped, stole something, killed someone in self defense etc.)
**[Event]** - What lead to their hiring by the port authority (Always a fill-it-in-yourself with a wildcard pick)