# Rocket League 3v3 Snow day (Nog Updaten)
**By competing in our tournaments you confirm that you agree with our rules.**
# Quick Rules
- Settings need to be **3v3**
- Upper BO3 – Lower BO1 – Finals BO5 ( upper bracket winners advantage )
- Kayzr gamertag = ingame gamertag
- Enable cross-play
- DFH Stadium map (regular version, not 'day' or 'stormy') with default colors
- No mutators
- spectator switch = DQ
- Screenshots!
**We will be very strict about these points. Failing to comply with the above rules will result in an instant disqualification. There will be no discussion in chat about this.**
## 1\. Game creation
**Host is responsible for correct settings**
**Host/Creator**
- Play --- Private match ---Create match
- Game mode -> Snow Day
- Areana -> DFH Stadium
- Team Size -> 3v3
- Bots -> No bots
- Mutators -> All default, except Ball Type=Puck, Ball Bounciness=Low
- Region -> Europe
- Joinable by – Name/Password
**Second team**
- Join tournament
- Name/Password (you can discuss this in your match chat with your opponent. )
**Admins & Moderators will mute players who take discussion about a match to the general tournament chat.**
## 2\. Game Rules
- Upper bracket games will be BO3, lower bracket BO1. The grand final will be a BO5 game with winners advantage.
- No mutators are allowed.
- Both team's primary and secondary colors in 'Team Settings' should be set to 'Default'.
- Spectators are only allowed when the opponent team allow it.
- Going into spectator and switching back to your team to spawn at the right place is NOT allowed. If this were to happen in your game we advise you to finish the game, save replay and send it to the Moderator. He will help you to easily share the replay file.
- All games are to be played on the DFH Stadium map (regular version, not 'day' or 'stormy'), with the default team colours. Team names are optional.
- All games need to be played on Europe servers. The host is responsible for making sure that these settings are correct! When you fail to provide the correct settings. The match will be replayed immediately with the correct settings!
- If the opponents joined the match with an incomplete team without asking first, you may decide to immediately leave the match and create a ticket (a screenshot is mandatory). Continuing to play means you accept the match and its result.
- To ease the process of finding your opponent, dedicated rooms will be created by the participants. The player in the upper side of the match (Player A) will create a Private match with the following credentials.
- **Name:** KayzrPlayerA (Room names have a certain limit though (16 characters), so append your name as much as possible. E.g. if your name is 'AwesomeRocketGuy' the room name is KayzrAwesomeR).
- **Password:** Kayzr
- Team B joins this room and then the match can start.
- Don't forget to enable cross-play as all platforms are allowed in the tournament.
- Joining a side before your enemy joins the lobby will result in a remake of that lobby. (Screenshots are mandatory)
## 3\. Incomplete teams
- If a team would end up with less players than the required team size at the beginning of a match (e.g. if one player had to leave because of circumstances), under no circumstances will we currently allow a substitute.
- However, the incomplete team can ask their opponent if they're willing to play a 1v2 (or a 2v3, and so on). Opponents are in no way obliged to accept this request and can ask the moderator to grant them the win.
- After accepting the request (either explicitly, by stating so in chat, or implicitly, by starting the match with the 1-man deficit), opponents lose their right to claim the free win. If the team with the 1-man deficit ends up winning, the opposing team will in no way be able to request the win.
- Once the match has been started we see an incomplete team as the result of a disconnect.
## 4\. Assistance
- If you need an admin or moderator, use the create a ticket button during a match or ask for help in tournament chat for non match related questions. ( Headset icon in your match chat )
- The admin or moderator will then join your match chat to discuss the problem.
- Please keep all discussions relating your match in your matchchat and open a ticket when necessary.
## 5\. Disconnected
- If a player disconnects during a game the game can continue being played. If he is in the ability to rejoin, then he is allowed.
-There will be NO exceptions regardless of when the disconnect occurred.
- Leaving the match with your full team will result in a win for the other team.
- If both teams disconnect the game must be replayed immediately without a break between games.