# Big Rosbag Flickering
## Rosbag File problem


## SENSR Problems
- Rosbag Player inside Argos is too slow
- Some points are skipped to stay in sync with the rosbag play time
- Increasing the `RosbagSyncConstants::kTransitionEpsilon` helps but does not fix the original problem
- Parallelization of the rosbag player
- Wrong parameter `Minimum Pending Time [s]` set to 100 ms
- Set to 10 ms
- More points -> preprocessing overhead is getting above the firing time from time to time
- Set the number of preprocessing thread from 1 to 10
- **The flickering does not appear anymore**
## TODO
- [ ] Check the no points issue by increasing the pre-parsed time