# Cyn Roadmap ## v2 - [x] interactive cli - [x] name: Electron for Construct ## v3 - Beta -> Stable - "Developer phase" (-> *We are here* <-) - [x] cli-oriented - [x] new branding - [x] new name - [ ] https://hackmd.io/FXj7pbsbScKi-tmOysA9MA - [ ] Framework agnostic (support any game engine / no engine): it should already be the case, but improvements can be made - [ ] Start to promote *for Construct only* ## v4 - "User phase" - [ ] GUI with efc as core - [ ] Construct 3 plugin - [ ] Construct 2 - [ ] Construct 3 - [ ] Godot - [ ] Game Maker - [ ] RPG Maker - All free ## v5 - "Extending phase" - [ ] Focusing on plugins (editor plugins, cyn plugins) - [ ] Complete sdk - Some plugins and advanced features will be paid ## v6 - TODO Notes: I've chosed to change the roadmap for a simple reason: cli doesn't attract If I want to make cyn/efc popular, it must be user friendly We are currently at v3 with the most stable version of efc in beta Since eveything seems to work fine, I'll promote it to stable soon and put > it in maintenance mode: it will only receive bugfixes During this time, I'll develop the GUI to simplify every process # TODO - Open from editor - Cloud saves (paid)