# Meeting Minute
###### tags: `rust`
## Issues
https://gitlab.com/veloren/veloren/-/issues/563
Taken by @Adam
https://gitlab.com/veloren/veloren/-/issues/478
Closed in favor of RFC #20 https://gitlab.com/veloren/rfcs/-/blob/master/open/0020-client-server-interaction.md
https://gitlab.com/veloren/veloren/-/issues/575
Should be moved to forum when it's ready
https://gitlab.com/veloren/veloren/-/issues/591
Waiting to see if it's still an issue
https://gitlab.com/veloren/veloren/-/issues/567
More of a long term issue
Imbris: it raises a lot of points that we could breakdown into more discrete things
https://gitlab.com/veloren/veloren/-/issues/81
- Part of lossy compression work helps
- Can be used to see what client has
Should be remade as a new tracking issue
https://gitlab.com/veloren/veloren/-/issues/56
Needs larger architectural design
- Game servers would need to register with a central server
- Central server would need to query data about a game server
https://gitlab.com/veloren/veloren/-/issues/147
Assigned to James
https://gitlab.com/veloren/veloren/-/issues/439
https://gitlab.com/veloren/veloren/-/issues/482
## MRs
https://gitlab.com/veloren/veloren/-/merge_requests/2242
Reached out to author
https://gitlab.com/veloren/veloren/-/merge_requests/2248
Zest:
Might be worth just adding a check at the top of the function
Oh even just filtering all Controller inputs other than respawn to prevent anything happening
Should reach out to original author about reworking this MR
https://gitlab.com/veloren/veloren/-/merge_requests/2211
Needs to be more generic?
https://gitlab.com/veloren/veloren/-/merge_requests/2296
Needs more dicussion from the physics team
https://gitlab.com/veloren/veloren/-/merge_requests/2226
Getting marked as draft
## Actions Items
- Look into using Jitsi for Sunday meetings
- Make meeting notes available to the blog
- Plan the 0.10 release
## Next Week Leads
Lead: @aweinstock
MRs: @holychowders
Issues: xMAC