# Meeting Minute ###### tags: `rust` ## Issues https://gitlab.com/veloren/veloren/-/issues/563 Taken by @Adam https://gitlab.com/veloren/veloren/-/issues/478 Closed in favor of RFC #20 https://gitlab.com/veloren/rfcs/-/blob/master/open/0020-client-server-interaction.md https://gitlab.com/veloren/veloren/-/issues/575 Should be moved to forum when it's ready https://gitlab.com/veloren/veloren/-/issues/591 Waiting to see if it's still an issue https://gitlab.com/veloren/veloren/-/issues/567 More of a long term issue Imbris: it raises a lot of points that we could breakdown into more discrete things https://gitlab.com/veloren/veloren/-/issues/81 - Part of lossy compression work helps - Can be used to see what client has Should be remade as a new tracking issue https://gitlab.com/veloren/veloren/-/issues/56 Needs larger architectural design - Game servers would need to register with a central server - Central server would need to query data about a game server https://gitlab.com/veloren/veloren/-/issues/147 Assigned to James https://gitlab.com/veloren/veloren/-/issues/439 https://gitlab.com/veloren/veloren/-/issues/482 ## MRs https://gitlab.com/veloren/veloren/-/merge_requests/2242 Reached out to author https://gitlab.com/veloren/veloren/-/merge_requests/2248 Zest: Might be worth just adding a check at the top of the function Oh even just filtering all Controller inputs other than respawn to prevent anything happening Should reach out to original author about reworking this MR https://gitlab.com/veloren/veloren/-/merge_requests/2211 Needs to be more generic? https://gitlab.com/veloren/veloren/-/merge_requests/2296 Needs more dicussion from the physics team https://gitlab.com/veloren/veloren/-/merge_requests/2226 Getting marked as draft ## Actions Items - Look into using Jitsi for Sunday meetings - Make meeting notes available to the blog - Plan the 0.10 release ## Next Week Leads Lead: @aweinstock MRs: @holychowders Issues: xMAC