# F2L algorithms ###### tags: `Rubik's cube` ## 01  - **2 (1643) (451)** - 左側為空: **(5D~左~) (421) (D'~右~)** - 右側為空: **(44) (215) (44)** ## 02  - **(5421) (6 l' 2 l)** - 左側為空: **(D~左~) (6134) (D'~右~)** ## 03  - **(421) (5421)** ## 04  - **(356) (2356)** - **(3566) (l' 2 l)** ## 05  - **(1643) (1643)** - tips: 角塊白色面的方向先動 ## 06  - **(6134) (6134)** - tips: 角塊白色面的方向先動
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