tags: 2018_MAKRAC template --- # PWF project assignments template ![](https://i.imgur.com/dx6dwMX.png)! ## FIX OUR FUTURE WITH DIGITAL FABRICATION ##### Group "18" ##### Tutor "Clement Schoof" ###### Participants :Alberto Passiu, Eva Edery, Elise Douvre,Ivanka Burman *** ## Welcome to your HackMD note ! :::success **This document is a logbook that will help you lead your project.** Use it as a collaborative tool to work as a team on your project, you can work on it together and at the same time : **take the time to complete it regularly and accurately.** You have **at least** to complete all **yellow fields** like this one: :::warning ... ::: :::danger This document will allow you to share your work with your tutors and will be the basis for **evaluating your work.** ::: If you don't know how to write a markdown note here is a [documentation](https://hackmd.io/features#Introduction) and a [tutorial](https://www.markdowntutorial.com/) to learn the Markdown syntax. *** # P1. Prototype! :::info The goal of this phase is to define & materialize 3 relevant product proposals according to the subject given. ::: :::danger Your prototype must be a physical object : diagrams, images, drawings and 3D files etc. will not be considered as prototypes. ::: ## Define & prototype 3 proposals ### Proposal n°1 : Robot helping to prevent kids from earthquake ##### Actors :::warning - BY WHO? A Robot company specilized in kids robot game who want to combine leisure with learning. - FOR WHOM? Target is young kids aged between 6 and 11 years old. They leave in countries where earthquake happen oftently and do not always know how to behave when it happens.The brand value is to prevent kids from natural disater without being scared using a friendly approach. - WITH WHOM? They will work with toys manufacturer to create a friendly robot to create an animal that will have a teddy bear function and at the same time prevent kids from true natural didsaters. ::: ##### Context :::warning - WHY? We want to change kids and parent behvior regarding earthquake. This are natural disaters that need to be taken care of and people. We want to make a easy product . to use that will allow people to feel safe and now how to behave directly if something happens.It will be a sucess has the robot will have several features and adapt ot the situation. Parents will also be relieved has the robot being like the kids teddy bear will alwys be with their kids so they know the kid will be safe and will be seriously guided by it and won't risk anything. - WHEN? The launch will take several years as the robot company needs to do several test to be sure the robot will be able to react to any type of situations. - WHERE? the robot can be used in any type opf environement, it will have a bettery that will need to be charge but other than thise 24h life battery. ::: ##### Features :::warning - WHAT? sound radar as well as vibration captors to identify the possibility of earthquake arriving. - HOW? the robot will be able to speak with the kid, giving him advices on how behave during an earthquake. ::: ##### Usage scenario Describe use cases How will users access your service? Describe scenario of utilisation, and add a drawing for each steps : :::warning **Initial context:** Kids aren't aware of earthquake or even if they are they often do not know how to react in case it happens.Our idea is to create a toy they will always have with them and that will give them instructions in case they are in a situation of an earthquake. ::: :::warning **Action 1:** ![](https://i.imgur.com/EKr9maE.jpg) ::: :::warning **Action 2:** ![](https://i.imgur.com/JD0uwUT.jpg) ::: :::warning **Action 3:** ![](https://i.imgur.com/hRd5NJN.jpg) ::: :::warning **Resolving situation:** (insert drawing here) ![](https://i.imgur.com/GTXCwKR.jpg) ##### Benchmark List concurrents and relative projects and describe how they relate or differentiate to your project :::warning * the robot finding hearthquake survivors , https://www.youtube.com/watch?v=s7gPZT-rDvY, this robot inspired us on how to make an object friendly for users and show the possibility to adapt robots to recognize earthquakes situation. * Stop disaster game, https://www.stopdisastersgame.org/, the game is a way to see how would countries should behave regarding an earthquake and how to protect the population, however the gams isnt't easy to play and doesn't give clear instructions on how to behave if an earthquake happens. * ... ::: ##### Ressources We are expecting existing tutorials that can help you to materialize your proposal. You can search on youtube.com, instructables.com, thingiverse.com, etc. :::warning * What is an earthquake, https://www.youtube.com/watch?v=hlePrsXTGxQ, the video give the video guide us on how to talk to kids in an aerthquake situation and show them solutions and how to behave. * robotics for kids, https://www.youtube.com/watch?v=H2hGMzj6Roo,the video shows how to create a robot and be easy to use. * ::: *** ##### Prototype description :::danger Your prototype must be **a physical object** : images, drawings, diagrams and 3D files will not be considered as prototypes ::: Describe here the materials and tools you've used to build your prototype. You can use rough materials, such as paper, cardboard, clay, lego or repurpose existing objects. :::warning - material lego - material robot making, iclude plastic,wood, electronical softwares. - screw drivers - microphones, radio - led ::: ##### Prototype pictures :::warning [![](https://i.imgur.com/bHlvleK.jpg) ![](https://i.imgur.com/HZTq4ax.jpg) ](https://) (insert 3 pictures here) ![](https://i.imgur.com/Wlnulce.jpg) ::: Insert at least one main picture and two detail pictures of your prototype. :warning: <span style="color:red">**Drawings, illustrations and other images are not allowed.**</span> ##### Prototype video Use your smartphone to make a short video (30s) showing your prototype, and post it on the Slack channel of your group. * * * ### Proposal n°2 : Earthquake Doll-house ##### Actors :::warning - BY WHO? A Robot company specilized in kids robot game who want to combine leisure with learning. - FOR WHOM? Target is young kids aged between 6 and 11 years old. They leave in countries where earthquake happen oftently and do not always know how to behave when it happens.The brand value is to prevent kids from natural disater without being scared using a friendly approach. - WITH WHOM? They will work with toys manufacturer to create a cute doll house that will help the kids to overcome the fear of earthquakes. ::: ##### Context :::warning - WHY? our goal is helping children to overcome fear during higly stressing situation such as earthquakes in order to be able to react quickly and efficently if a natural disaster would occur. our goal would be to help kids get ride of their fears. - WHEN? the launch of the doll house can be realised very quickly cause it doesn't need several steps in order test it and commercialise it. - WHERE? the robot can be used in any type opf environement, it will have a bettery that will need to be charged but other than this 24h life battery. ::: ##### Features :::warning - WHAT? very featured and detailed doll house, with a an earthquake simulator inside - HOW? the actors will play with the doll house and experience what is the effect of an earthquake and be more rational if the the phenomenon will occur. ::: ##### Usage scenario Describe use cases How will users access your service? Describe scenario of utilisation, and add a drawing for each steps : :::warning **Initial context:** Kids aren't aware of earthquake or even if they are they often get frozen by fear. Our idea is to create a toy they will be able to play with and seeing the effects of the earthquake on the dool house they will overcome their fears. ::: :::warning **Action 1:** ![](https://i.imgur.com/kMAElVH.jpg) ::: :::warning **Action 2:** ![](https://i.imgur.com/OQ5b9cI.jpg) ::: :::warning **Action 3:** ![](https://i.imgur.com/EGxJd1J.jpg) ::: :::warning **Resolving situation:** ![](https://i.imgur.com/iKy8dZg.jpg) ::: ##### Benchmark List concurrents and relative projects and describe how they relate or differentiate to your project :::warning * Stop disaster game, https://www.stopdisastersgame.org/, the game is a way to see how would countries should behave regarding an earthquake and how to protect the population, however the gams isnt't easy to play and doesn't give clear instructions on how to behave if an earthquake happens. ::: ##### Ressources We are expecting existing tutorials that can help you to materialize your proposal. You can search on youtube.com, instructables.com, thingiverse.com, etc. :::warning * What is an earthquake, https://www.youtube.com/watch?v=hlePrsXTGxQ, the video give the video guide us on how to talk to kids in an aerthquake situation and show them solutions and how to behave. * robotics for kids, https://www.youtube.com/watch?v=H2hGMzj6Roo,the video shows how to create a robot and be easy to use. * https://www.youtube.com/watch?v=rv3PBeE-HNg * video shows how to build a doll house * https://www.youtube.com/watch?v=PUTgejjxCCM * video shows how to build a vibrating device ::: *** ##### Prototype description :::danger Your prototype must be **a physical object** : images, drawings, diagrams and 3D files will not be considered as prototypes ::: Describe here the materials and tools you've used to build your prototype. Your you can use rough materials, such as paper, cardboard, clay, lego or repurpose existing objects. :::warning - tape - lego - cardboard ::: ##### Prototype pictures :::warning ![]![](https://i.imgur.com/vBrlWjm.jpg) []![](https://i.imgur.com/AFrN2ZF.jpg) ![]![](https://i.imgur.com/GQknvLZ.jpg) (insert 3 pictures here) ::: Insert at least one main picture and two detail pictures of your prototype. :warning: <span style="color:red">**Drawings, illustrations and other images are not allowed.**</span> ##### Prototype video Use your smartphone to make a short video (30s) showing your prototype, and post it on the Slack channel of your group. * * * ### Proposal n°3 : Application for the kids tablets or parents phone explaining all the different steps regarding awareness in case of an earthquake ##### Actors :::warning - BY WHO? we are ingeneers and want to help kids to understand better what is an earthquakes and help them to understand the risk of it. - FOR WHOM? the target is the kids. They want to learn while having fun and understand better the life with interactive stuffs. - WITH WHOM? The others actors can be their parents because they can buy the technology for them. Also, it will be an app for smartphone so they have to download it on their phone. We also want to inform parents of the measures to be taken into account in the event of an earthquake. ::: ##### Context :::warning - WHY? Nowadays children are immersed in the digital world but we want it to be used for education as well. We found that children learned better when things were expressed in a digital and interactive way. Also, earthquakes kill many people every year and we want to help change that. It will be a success if it reduces the number of deaths and injuries during a natural disaster and if children have fun using this application. - WHEN? When earthquakes threaten to occur and when the application has gained notoriety. - WHERE? all around the world because all kids have to be informed, but especially in high-risk countries ::: ##### Features :::warning - WHAT? - learn while having fun - have digital interactions with a superhero - prevent earthquakes - help children to gain self-confidence - help parents better explain what an earthquake is - reduce the number of injuries in the event of a disaster - HOW? A digital robot ( superhero) will be able to talk with kids thanks to recorded sentences. You have just to click on “ press start” to begin the dialogue. The kid must choose one of the two answers proposed by the robot to each question ::: ##### Usage scenario Describe use cases How will users access your service? Describe scenario of utilisation, and add a drawing for each steps : First, you have to download the app called “ superearth” on the apple store Then, you have to press start to begin the dialogue Finally the child can speak with the superhero and having fun with him. :::warning **Initial context:** ![] Lorem ipsum dolor sit amet, consectetur adipisicing elit. Repudiandae at pariatur eos eum voluptas eaque animi cumque! Molestiae molestias velit numquam, incidunt! Blanditiis, cupiditate repellat qui eum molestias, temporibus! ::: :::warning **Action 1:** ![](https://i.imgur.com/JX3AKgL.png) ::: :::warning **Action 2:** ![](https://i.imgur.com/H5dhTb4.png) ::: :::warning **Action 3:** ![](https://i.imgur.com/qegupOO.png) ::: :::warning ::: ##### Benchmark List concurrents and relative projects and describe how they relate or differentiate to your project :::warning * Earthquake safety tips on the apple store ![](https://i.imgur.com/FB4KDK0.png) * Little panda’s earthquake rescue ![](https://i.imgur.com/5nTxW86.png) * Tanah * ![](https://i.imgur.com/5O5a8do.png) ::: ##### Ressources We are expecting existing tutorials that can help you to materialize your proposal. You can search on youtube.com, instructables.com, thingiverse.com, etc. :::warning * To create the mobile app: https://www.youtube.com/watch?v=4HiY1tyUMpU https://www.youtube.com/watch?v=Fsr36UnteHs https://www.youtube.com/watch?v=0naC_42iIxQ * to design the character : https://www.youtube.com/watch?v=BEHU0Pv73rY https://www.youtube.com/watch?v=TED1nl-3i1Y * to record the voice of the superhero : https://www.youtube.com/watch?v=T1oREVgEosY ::: *** ##### Prototype description :::danger Your prototype must be **a physical object** : images, drawings, diagrams and 3D files will not be considered as prototypes ::: Describe here the materials and tools you've used to build your prototype. Your you can use rough materials, such as paper, cardboard, clay, lego or repurpose existing objects. :::warning - Didò ::: ##### Prototype pictures :::warning ![]![]![](https://i.imgur.com/qDViiWg.jpg) ![](https://i.imgur.com/y5smtU2.jpg) ![](https://i.imgur.com/DhIn3BY.jpg) ::: Insert at least one main picture and two detail pictures of your prototype. :warning: <span style="color:red">Drawings, illustrations and other images are not allowed.</span> ##### Prototype video Use your smartphone to make a short video (30s) showing your prototype, and post it on the Slack channel of your group. * * * # P2. Test! :::info The goal of this phase is to improve your prototypes using end-users feedback. ::: :::danger **Negative user feedback doesn't means your proposal is bad** : do not give up and analyse what are the pain points to solve in a new version. ::: ## Test and iterate 3 proposals ### 1. Test your 3 prototypes --- #### User 1 :::warning - Josephine - 6 years old - kid - no phone - no email - Young kid a friend is babysitting we made her try our protoype and see how she felt confortable with using them as she is a kid and our product is made to be used by kids. - 1 hour ::: ##### Prototype 1 : user feedback :::warning | Positive | Neutral | Negative | | --------| --------| --------| | Joesphine thought it was fun to play with the car and imagining it speaking was quite friendly for her.| Has France isn't a place where earthquake, kids aren't used to be aware in case it happens. However she still enjoyed her testing experience| She thought the robot wasen't very girl friendly she would had preferred a stuffed animal robot for exemple.| Note here other comments about your meeting with the user : The meeting went smoothly, Josephine was very enthusiastic testing our prototypes. For the second prototype of the "dragon car" we should improve it's shape and way to communicate with the kids. ::: ##### Prototype 2 : user feedback :::warning | Positive | Neutral | Negative | | --------| --------| --------| | She really liked the idea of the doll house as she felt like playing Barbie. The fact the house was mooving made it different and she really enjoyed it.| Josephine enjoyed the game and the fact she could had her toys into the game.| She was a fan of the lego furnitures we created and prefered to replace them with her own toys. Josephine enjoyed the game, she thought the fact the house was moving was different and fun from classic dolls house.The meeting went well. Our doll house prototype could be maybe bigger and be sold with extra furniture toys so the kids could have the option of learning how to deal with earthquake and at the same time feel like their are only playing normaly with their dolls. ::: ##### Prototype 3 : user feedback :::warning | Positive | Neutral | Negative | | --------| --------| --------| | She enjoyed the paper app and thought it was funny and well explained| She thaught it was easy to use.|Has she is only six years old she is starting to use tablets and her parents phones however she was more confortable with classic toys than use a simulator of an apllication game.| The meeting wen well. Josephine enjoyed the application simulator and thought the drawings were nice. She understood better the purpose of the project as she was able to read the text and undestrand the message we wanted to give through the app. ::: *** #### Olivier :::warning - Olivier - 19 - none - none - Emlyon Business School - 20 minutes ::: ##### Prototype 1 : user feedback :::warning | Positive | Neutral | Negative | | --------| --------| --------| |he thinks that the dragon-like shape is very captivating and cool |he didn't mind that the voice was of a male | he thinks that the car should have a more features like lasers| the tester enjoyed to interact with the car but he was more focused on the playoing side of the situation than that on the purpose of the car - the dragon shape like have to be more realistic - nothing have to be removed - add some lights ::: ##### Prototype 2 : user feedback :::warning | Positive | Neutral | Negative | | --------| --------| --------| | tester was curious about the dollhouse saying that seeing the effects of the earthquake on the the house would be very interesting|he didn't say anything specific about how the dollhouse should look| he thinks that the house shouldn't contain pointy objects or it would be dangerous| tester thinks that the overall idea can be entertaining and have a an educational purpose at the same time - make the doll house more bouncy - nothing must be removed - add soft objects ::: ##### Prototype 3 : user feedback :::warning | Positive | Neutral | Negative | | --------| --------| --------| | he thinks that the hero would be the perfect character to help the kid to learn aboput earthquakes | he doesn't mind that the hero is a male|he thinks that the app can be used only by more grown up kids, so it can lose part of its purpose. - no relevant modifications need to be done. ::: *** #### User 3 :::warning - Morgane - 23 - Student - none - none - friend of a friend of the group member. - 30 minutes ::: ##### Prototype 1 : user feedback :::warning | Positive| Neutral | Negative | | --------| --------| --------| | She taught using the car was funny and different. Especially regarding the fact of the purpose of project and it's goals regarding the awarness for earthquake.| She thaught the dragon was a different design|She was understanding all the robots functionalities and how we will connect it to the firemans emergancy calls.| The meeting went well, Morgane gave use a positive feedback.She just suggest we should add the speakers and be sure that the robot will be able to talk to the kid wisely. ::: ##### Prototype 2 : user feedback :::warning | Positive| Neutral| Negative | | --------| --------| --------| | She thaught the doll house was interesting and a fun way to make the subject entertaining for kids |She liked the idea | She think we need to be clear with the doll house instructions if we sell it to show the real purpose of the product| The user thiught the doll house was easy to use and adapted well to the target market chose. ::: ##### Prototype 3 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | She taught the application game is a good idea as kids use more and more their phones and tablets and are confident with that type of products| Nothing to said|To be sure the game won't be boring and still stay untertaining| She liked the application idea and suggested we have heros that are familira to the kids audience meaning for exemple if we target kids betwenn 6 and 10 years old we should have characters that are familiar faces that the kids are used to see in their other tablets games. ::: *** ### 2. Improve your 3 prototypes Insert below **at least 3 pictures** for each one of your iterations showing your proposals evolution. :warning: <span style="color:red">**Drawings, illustrations and other images are not allowed.**</span> :::warning **Prototype of your 1st proposal** ![](![](https://i.imgur.com/loPN0vG.jpg) ![]![](https://i.imgur.com/9k5f3Dd.jpg) ![]![](https://i.imgur.com/PvdKRSf.jpg) ![] (insert 3 pictures here) Describe the evolution of the prototype: The dragon car chnaged smoothly has we decided to change the dragon shape to make it fit on the robot and actually try the robot with the lego on it.It makes it more real and understanble for our prototype expanations. ::: ##### Prototype video Use your smartphone to make a short video (30s) showing your improved prototype, and post it on the Slack channel of your group. *** :::warning **Prototype of your 2nd proposal** ![]![](https://i.imgur.com/hZ68Etx.jpg) ![]![](https://i.imgur.com/8yLwTRX.jpg) ![]![](https://i.imgur.com/9LSyRd7.jpg) (insert 3 pictures here) Describe the evolution of the prototype: The doll house second prototype changed smoothly has we decided to use a material that prevent the movings and gave a more attractive design that the previous one. ::: ##### Prototype video Use your smartphone to make a short video (30s) showing your improved prototype, and post it on the Slack channel of your group. *** :::warning **Prototype of your 3rd proposal** ![]![](https://i.imgur.com/j6KKqh1.jpg) ![](https://i.imgur.com/IAF1c0k.jpg) ![]![](https://i.imgur.com/bqATAPI.jpg) ![]![](https://i.imgur.com/VL6E8fA.jpg) (insert 3 pictures here) Describe the evolution of the prototype: The second prototype for the application was changed to make it more similar to a real application with the real shape of the phone. We also inserted the dialogues to show a potential simulation of the game when the kid will be playing. ::: ##### Prototype video Use your smartphone to make a short video (30s) showing your improved prototype, and post it on the Slack channel of your group. *** ### 3. Test your 3 iterations #### User 1 :::warning - Josephine - 6 years old - kid - no phone - no email - young kid a friend is babysitting, we made her retry the new prototype and see how she prefered it with the dragon on the car and our voices speaking has it was the machine. - 45 min ::: ##### Prototype 1 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | Josephine enjoyed the changes of the car and the combination of the car and the dragon. |She isn't very conscious of an earthquake challenge and how to behvae in case it happens.| none for this phase.| Has hosephine is 6 years old, she enjoyed feeling like playing with a car made for older people. She enjoyed more the fact the car was different and the fact the dragon was on it.She understood better the pruprose of the game and how it will be helpfull if she needed advice in case of feeling any vibrations at home (earthquake). We still need to improve the prototype ::: ##### Prototype 2 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | she liked the new house design and thought it was fun.| still not convinced about the lego and would had prefered putting her toys inside| She doesn't enjoy the fact the house would be mooving| Josephine thought the doll house was fun, however she strongly infored us she think letting her put her own toy would be more convenient. She also suggest the house should be talking or have features to prevent people from earthquake. ::: ##### Prototype 3 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | She enjoyed the game hero | She was captivated by the phone simulator| Has she is unfamiliar with application process and how to play ona tablet| Jospehine enjoyed the game, she told us she would like to know how tablets games work and would actually like doing this game. ::: *** #### User 2 :::warning - Minkyu - 24 - student - none - none - at emlyon business school - 30 minutes ::: ##### Prototype 1 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | he loved the dragon-like robot he thinks that he would have played with it when he was a kid| nothing| nothing| the meeting went well, the user had a positive reaction to the robot Note here features that needs to be improve/remove/add - nothing ::: ##### Prototype 2 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | he liked the feeling of the house while he was playing with it | nothing| nothing| the meet went well he thinks that can be very fun play with the doll-house Note here features that needs to be improve/remove/add - nothing ::: ##### Prototype 3 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | he liked the hero| nothing| he thinks that can be complex for younger kids| the user liked the general idea Note here features that needs to be improved/removed/added - nothing ::: *** #### User 3 :::warning - Juliette - 21 - student - - - Em lyon - 30 min ::: ##### Prototype 1 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | She thought the car idea was different and an interesting way to prevent kids of earthquakes|none | she advise we make sure about the audio and ability of the robot to speak| The meeting went fast, Juliette understood the purpose of the robot and how it worked. SHe liked our idea and was confident of it's ability to help kids in earthquake situation. ::: ##### Prototype 2 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | She like the doll house idea reminded her of her barbie house| she think it can be an easy way for kids to understand how to behave if they are in an earyhquake| she suggest we had dolls or more kids friendly toys inside the house| Juliette like our project and think it can be an easy way to learn basic bahvior steps in case of an earthquake. ::: ##### Prototype 3 : user feedback :::warning | Postive | Neutral | Negative | | --------| --------| --------| | she really like the fact we learn how to behave in case of an earthqauke through a video game| none| she isn't sure young kids will know how to use the application| She was enthusiastic with the application idea but believe it would be more a product for teenagers or young adults as it will be on phones and with a very specific purpose wich young kids might not understand. ::: *** ### 4. Select the most promising proposal Describe below the selection process of the most promising proposal : :::warning After concerting with the all the group,and analyzing all our interviews, we decided the doll house would be the most pormising proposal. ::: :::warning * The doll house is an easy option to combine awarness and a game for kids. They will be able to bring them to school or could also be a toy for middle school that the teachers will give to the kids and train them with. * Define here what are its advantages over the 2 other proposals Easy to use and understand * more adapted for the kids aged between (4 and 8) wich are the one we trageted. ::: Describe below what are the features of your final project : :::warning 1. earthquake simulator; 2. soft and round objects componing the furnitures to prevent harming; 3. built with soft materials; 4. neutral colour; 5. transparent panel to see inside. ::: *** # P3. Design ## Make your final prototype :::info Now that you have defined what is your best proposal it's time to make a greater version of it. You will present it to the jury during the final evaluation alongside the early prototypes made in the previous phase. ::: :::success A good prototype is self-explainatory : the user must be able to understand how it works without instructions or user manual. It must be fully functional and sufficiently strong to withstand several demonstrations in real conditions of use. ::: :::danger For this phase it is **mandatory** to use at least : - The **laser cutter** and/or the **3D printers** to build your physical “shell” - **Arduino** electronics and/or **Adobe XD** to make your prototype interactive. ::: :warning: <span style="color:red"> **Keep in mind that for the end evalutation the prototype will be the only way to communicate your project to the jury!** </span> ___ ### Ressources Here is a short list of useful websites and softwares for prototyping things. :::success - [instructables.com](https://www.instructables.com/): A great website with tutorials for (almost) everything - [makezine.com](https://makezine.com/projects/): A well known magazine with tons of cool projects - [thingiverse.com](https://www.thingiverse.com/) The world's largest 3D printing commmunity, with loads of projects - [hackaday.com](https://hackaday.com/): If you are a bit hacker or want to become one, this site is for you! - [wikifab.org](https://wikifab.org/wiki/Accueil): Just like instructables, but *en français* - [Slicer](https://apps.autodesk.com/FUSION/en/Detail/Index?id=8699194120463301363&os=Win64&appLang=en) : A software to convert 3D models (.stl files) into laser-cutted slices, a great tool to build cardboard objects. - [Make a box](https://makeabox.io/) : A website to create boxes that can be laser cutted - [Makercase](http://www.makercase.com/) : Another laser cutted boxes website - [templatemaker.nl](https://www.templatemaker.nl/) : To create quiclky paper objects that can be cutted with the laser cutter. - [Sculptris](http://pixologic.com/sculptris/) : A 3D sculpting tool, a fun way to create 3D models for 3D printing or laser cutting. - ... ::: Note in the section below all the projects and tools you've find to help you for the conception and fabrication of your final prototype. :::warning * [Sculptris](http://pixologic.com/sculptris/) * [thingiverse.com](https://www.thingiverse.com/) * [instructables.com](https://www.instructables.com/) ::: ### Demonstrator design #### Drawing :::info Start by taking a sheet of paper and draw the global shape of your demonstrator, then explode it into the parts that compose it and draw them one by one. ::: Insert below the pictures of your drawings, don't forget to write a caption for each image : :::warning !![](https://i.imgur.com/c9vBE0b.jpg) Main picture : global drawing of your demonstrator earthquake doll house: educational toy to make kids overcome fear of earthquakes ::: :::warning !![](https://i.imgur.com/mEVtwbB.jpg) Part 1 drawing servo motor used to make shaking the doll house ::: :::warning !!!![](https://i.imgur.com/oGS0UbX.jpg) Part 2 drawing furnitures to make visible what can happen to real objects during an eartquake ::: :::warning !![](https://i.imgur.com/yL1PJgo.jpg) Part 3 drawing little octopus dolls to make visible for the kids what can happen to people during an earthquake but through cute characters in order not to upset them ::: ___ ### Means of fabrication :::info Now that you have designed your final prototype it's time to build it! Take the time to fill accuratly the following section to have a good overview of the building process. ::: #### Tools List below what tools you need for building the project: :::warning * foam paper; * tape; * cutter; * 3D printer; * laser cutter; ::: #### Softwares : List below what software you need for the conception of your final prototype : :::warning * Tinkercad * Arduino * Adobe Illustrator ::: #### BOM (Bill Of Materials) List in the table below all the elements you need to build your demonstrator (replace the exemples with your parts) : :::warning |Part number| Part name | Material /description | Dimensions |Quantity | |-----------| ----------- | ------------------------ | -------- |----- | |1 | house | foam paper | 20x20 cm | 9 | |2 | servo motor | N/A | N/A | 1 | |3 | base | wood | 12x4 cm | 2 | |4 | furnitures | legos | N/A | N/A | |5 | octopus dolls | plastic | N/A | 4 | ::: :::success Once you have decided what features to prototype and how, settle a meeting with the makers’ lab manager of your campus. He will give you some technical feedback and the material you need. Do not expect the makers’ lab managers to tell you what to build! ::: ___ ### Conception - Use Adobe Illustrator or TinkerCAD to design your parts. - Use Adobe XD and/or arduino to design interactions :::warning !![](https://i.imgur.com/9yusU9g.jpg) bases made using laser cutter to support the doll house, using Adobe Illustrator ![](https://i.imgur.com/RZP5iwI.jpg) servo motor programmed with Arduino, it is used to make the doll house shake ::: ___ ### Building process Describe below the building steps of your demonstrator and insert a picture for each step : :::warning !![](https://i.imgur.com/CjprlmV.jpg) (Insert picture here) **step one** : we built the structure of the doll house ::: :::warning !![](https://i.imgur.com/ZHMp8V0.jpg) (Insert picture here) **step two** : we added the servo motor to the base of the house in order to make it move ::: :::warning !![](https://i.imgur.com/vcGM5or.jpg) (Insert picture here) **step three** : we added the small components (furnitures and octopus dolls) ::: ##### Prototype video Use your smartphone to make a short video (30s) showing your improved prototype, and post it on the Slack channel of your group. --- # P4. Share :::info You’re almost there! You’ve a built your final prototype, now it’s time to share your project with the world. During the sharing phase you’ll make your project understandable and makable by everyone. ::: :::danger In this part you have to fill your online documentation using Glitch, don't forget to insert the link below. ::: :::warning [my-documentation](https://) Insert here the link of your Glitch documentation :::https://glitch.com/~noiseless-cesium