# Community meeting February 2022 Topics to talk about: * Release date next version with .Net 6 * Ongoing development * Assimp? Silk.Net? * Maybe ellaborate on what this is exactly * Code only example: https://github.com/stride3d/stride/discussions/1253 * LOD support? https://github.com/stride3d/stride/pull/1218 * Linux/macOs support: https://github.com/stride3d/stride/discussions/1202 * Spline support https://github.com/stride3d/stride/discussions/1212 * Stride Nuget packages website (basic marketplace) prototype * No work on this yet: https://github.com/stride3d/stride/issues/1197 * Vašo: Can this be developed in ASP.NET Core + Blazor? * Perksey: Could make a fork of BaGet - a lightweight NuGet Gallery-like server? * Documentation: * Starter game tutorial: https://github.com/stride3d/stride/discussions/1211 * Intermediate C# tutorials: https://opencollective.com/stride3d/projects/stride-intermediate-tutorials * Current budget on open collective~~ * ~~Any bugs that are elligible for bug bounty funding? * Some suggestions https://github.com/stride3d/stride/discussions/1204 ~~ * Funding for features * Determine if there are 1 or more features that can get funding as a Project on Open Collective (and are budget realistic). Discuss the option to hire someone to make these features. We also need to discuss how we setup the guidelines and requirements for such a feature. * Some examples: * Decal support * Morphing targets * Linux support: https://github.com/stride3d/stride/issues/328 * Working demo with MAUI * Vašo: Would it be worth prototyping new Stride Studio with .NET MAUI * Sooner or later there will be Linux support for .NET MAUI * Working demo with Avalonia * Spirv Backend for SDSL * What are the pain points ? * What solutions do we have ? * Our Grant request to Epic: https://github.com/stride3d/stride/discussions/1253 * If short on time during the meeting, Aggror will plan a separate meeting for this.