# topic Community meeting october 2021
Topics to talk about
* Access rights
* Clearification on how Stride development works
* How to handle actions that affect website/discord?
* Approval of Xen? Or other developers?
* Overview of access permissions on Github, deploy
* Can others gain acces if its proven that they can be trused?
* What to do with the roadmap on github?
* https://github.com/stride3d/stride/projects/3
* Remove it?
* Update it?
* Add only features, that people are working on?
* Funding and targetting features
* What are currect operating costs when it comes to servers, certificates?
* Patreon
* Xen mentioned shutting this down in favor of .Net Foundation handling finances
* What happens with Patreon money?
* How can we update Patreon so that it looks more appealing? Access rights possibility
* Last updates are almost 2 years old
* Othere tiers? eg: gap between 9 euro and 45 euro
* Instead of piling money for 1 person, should we see if we can 'sponsor' specific features or bug fixes?
* Targetting specific features would be more in line with .Net foundation guidelines
* Make use of a service that allows distributing donations to contributors. For instance: https://www.oscollective.org/
* Try to apply an Epic Megagrant (Other game engines and utilities also did it succesfully https://godotengine.org/article/godot-engine-was-awarded-epic-megagrant)
* Stride 4.1
* Whats in it? Gather info bug fixes, features
* Blog/Video preparal
* Release date eastimate?
* Urgent bugs
* Fix postFX in vulkan backend (Probably needs to overhaul shader transpiler HLSL->SPIR-V compliant?)
* Verify non-Windows platforms are still somewhat manageable?
* Feature discussion:
* Play on editor
* Editor plugins (Manio143 status?)
* TR.Stride for foliage, Water and Terrain creation out of the box (Needs improvements, there are some bugs to fix)
* Constraints gizmos (Manio143 status)
* Spline (Aggror status)
* 2d features in stride
* What 2d features are missing in Stride that would a minimum required for 2d development?
* 2D skeletal animation
* 2D Lightning System
Things to do:
* xen2: Setup github permissions properly with stride-contributors group (WIP)
* xen2: teach Aggror about release process for nupkg, installer, website, docs, etc. and setup password
* xen2: Move Forums/Teamcity from digital ocean to Azure
* xen2: Move CDN from StackPath to Azure
* xen2: ~~Remove roadmap from github~~
* Check to see if the roadmap is referenced somewhere, and remove those references
* Aggror is included in the calls with .NET Foundation
* Aggror does a little research on https://www.oscollective.org/ to see how we can openly display our fundings. He will report back to Xen and other contributors. Once we have a clear path set out, a blog post will follow.
* Aggror starts preparing/gathering all info for Release 4.1 blogpost.