# topic Community meeting october 2021 Topics to talk about * Access rights * Clearification on how Stride development works * How to handle actions that affect website/discord? * Approval of Xen? Or other developers? * Overview of access permissions on Github, deploy * Can others gain acces if its proven that they can be trused? * What to do with the roadmap on github? * https://github.com/stride3d/stride/projects/3 * Remove it? * Update it? * Add only features, that people are working on? * Funding and targetting features * What are currect operating costs when it comes to servers, certificates? * Patreon * Xen mentioned shutting this down in favor of .Net Foundation handling finances * What happens with Patreon money? * How can we update Patreon so that it looks more appealing? Access rights possibility * Last updates are almost 2 years old * Othere tiers? eg: gap between 9 euro and 45 euro * Instead of piling money for 1 person, should we see if we can 'sponsor' specific features or bug fixes? * Targetting specific features would be more in line with .Net foundation guidelines * Make use of a service that allows distributing donations to contributors. For instance: https://www.oscollective.org/ * Try to apply an Epic Megagrant (Other game engines and utilities also did it succesfully https://godotengine.org/article/godot-engine-was-awarded-epic-megagrant) * Stride 4.1 * Whats in it? Gather info bug fixes, features * Blog/Video preparal * Release date eastimate? * Urgent bugs * Fix postFX in vulkan backend (Probably needs to overhaul shader transpiler HLSL->SPIR-V compliant?) * Verify non-Windows platforms are still somewhat manageable? * Feature discussion: * Play on editor * Editor plugins (Manio143 status?) * TR.Stride for foliage, Water and Terrain creation out of the box (Needs improvements, there are some bugs to fix) * Constraints gizmos (Manio143 status) * Spline (Aggror status) * 2d features in stride * What 2d features are missing in Stride that would a minimum required for 2d development? * 2D skeletal animation * 2D Lightning System Things to do: * xen2: Setup github permissions properly with stride-contributors group (WIP) * xen2: teach Aggror about release process for nupkg, installer, website, docs, etc. and setup password * xen2: Move Forums/Teamcity from digital ocean to Azure * xen2: Move CDN from StackPath to Azure * xen2: ~~Remove roadmap from github~~ * Check to see if the roadmap is referenced somewhere, and remove those references * Aggror is included in the calls with .NET Foundation * Aggror does a little research on https://www.oscollective.org/ to see how we can openly display our fundings. He will report back to Xen and other contributors. Once we have a clear path set out, a blog post will follow. * Aggror starts preparing/gathering all info for Release 4.1 blogpost.