---
# System prepended metadata

title: Zone X

---

# Zone X

<a href="https://discord.gg/ANH4DQRDdw"><img src="https://hackmd.io/_uploads/Hk7LgtwKJl.png" width="36" height="36">&nbsp;&nbsp;&nbsp;&nbsp;</a><a href='https://ko-fi.com/W7W8EJHGA' target='_blank'><img height='36' style='border:0px;height:36px;' src='https://storage.ko-fi.com/cdn/kofi6.png?v=6' border='0' alt='Buy Me a Coffee at ko-fi.com'/></a>



---

### Description
> :memo: **A Co-Op Matchmode designed to challenge players and help them improve in Left 4 Dead 2, while providing the tools to tweak the config to your liking.**
> 
> :bulb:While the "standard" values are configured to be like **ZoneMod** (*which is a competitive versus config*), anyone should and can enjoy this config the way they want to in co-op.

### Servers

>:bulb: **Zone X** is a private matchmode which can only be played on the Servers below, the goal is make it more globally available, which can be achieved through [donations](https://ko-fi.com/W7W8EJHGA).

![UnitedKingdomFlag](https://hackmd.io/_uploads/HyPhXFvKJg.png) **United Kingdom (128 Tickrate Servers)**
```py
43.245.227.250:27030
43.245.227.250:27031
```

<img src="https://hackmd.io/_uploads/Bkw37Mut1l.png" width="30" height="20"> **United States (128 Tickrate Servers)**
```py
# US East
103.163.186.39:27030
103.163.186.39:27031
```

# Features

:bulb: Keep in mind: 
**Zone X** is not a finished project, meaning that a lot of lovely features will still be coming in.
Actively using the [Discord](https://discord.gg/ANH4DQRDdw) to suggest new features and discuss current features will speed up development!

## General
> :memo: As mentioned earlier, the config is based on ZoneMod and is taking it's own direction from there.

* Full customization options over the config in the most user friendly way yet (through the in-game motd!)
  * As a player all you have to do is type `!change` in chat and the motd will pop-up, allowing you to tweak the config to your heart's content.
  <a href="https://i.imgur.com/L3jltlz.png"><img src="https://i.imgur.com/L3jltlz.png" width="600" height="300"></a>
  * As the config is developed further, more and more things will be possible to be tweaked through this method. For now you can view the settings for everything [here](#Config-Settings) as well as the status on if they can currently be changed or not.

## Infected

* The Infected AI is customized to be highly aggressive and be less predictable in their attack patterns.
* Many fixes have been applied to the Witch and Tank AI logic.
* Damage is awarded to AI as if they were player infected, this resolves issues such as hunters not being able to get skeeted properly or charger taking less damage while charging.

## Weapons
 Players are able to give themselves weapons by simply typing an `!` followed by the name of the weapon after.
Examples:
- `!smg` or `!uzi`
- `!fireaxe` or `!axe`
- `!scar` or `!rifle_desert`
- `!hunting_rifle` or `!hr`

:bulb: This will be simplified in the future with a `!weapon` system.

# Config Settings

## General

| Settings | Value | Minimum | Maximum | Can Change |
| -------- | :--------: | :--------: | :--------: | :--------: |
| Survivors | 4 | 1 | 4 | ✅ |
| Deadstops | ✅ | Disabled | Enabled | ✅ |
| Infinite Ammo | ❌ | Disabled | Enabled | ✅ |

## Infected

| Setting | Smoker | Boomer | Hunter | Spitter | Jockey | Charger | Can Change |
| -------- | :-----: | :-----: |:-----:| :-----:| :-----:| :-----:| :-----: | 
| Limit | 1 | 1 | 1 | 1 | 1 | 1 | ✅ |
| Spawn Timer    | 13s | 13s | 13s | 13s |13s | 13s | ✅ |
| Scratch Damage | 2 | 2 | 10 | 2 | 2 | 10 | ✅ |
| Ability Damage | 10 | - | 5 | 3 | 4 | 15 | ✅ |
| Health | 250 | 50 | 250 | 100 | 325 | 600 | ✅ |

| Setting | Witch | Tank | Common | Can Change |
| -------- | :-----: | :-----: |:-----:| :-----:| 
| Limit  | 1 | 1 | 30 | ✅ |
| Spawn Timer    | 50s | 105s | 100s (Horde) | ✅ |
| Scratch Damage | 30 | 24 | 2 | ✅ |
| Ability Damage | 100 | 24 | - | ✅ |
| Health | 1000 | 4000 | 50 | ✅ |

## Weapons

:bulb: Only changed values will be shown here, if something is not listed, it's identical to game defaults.

:warning: Currently none of the weapons can be changed, further in development you will be able to fully customize weapon values.

#### Pump Shotgun

| Attribute | Default | Zone X |
|-----------|---------|---------|
| Damage | 25 | 17 |
| Bullets | 10 | 16 |
| Pellet scatter pitch | 5 | 3 |
| Pellet scatter yaw | 7.5 | 5 |

#### Chrome Shotgun

| Attribute | Default | Zone X |
|-----------|---------|---------|
| Pellet scatter pitch | 3 | 4 |
| Pellet scatter yaw | 5 | 4 |

#### SMG

| Attribute | Default | Zone X |
|-----------|---------|---------|
| Damage | 20 | 22 |
| Spread per shot | 0.32 | 0.22 |
| Max movement spread | 3 | 2 |
| Range modifier | 0.84 | 0.78 |
| Reload Time | 2.24s | 1.8s |

#### Silenced SMG

| Attribute | Default | Zone X |
|-----------|---------|---------|
| Spread per shot | 0.4 | 0.25 |
| Max movement spread | 3 | 2.35 |
| Range modifier | 0.84 | 0.81 |
| Reload Time | 2.24s | 2s |