# Back 4 Blood Positives/Negatives ## Positive: * **General:** * The guns feel nice and are very enjoyable. * The card system actually impacts the game* * Downside to the current status is that it feels like you're being forced to grind for the "good cards" on the lower difficulties to be able to enjoy the higher difficulties. * **PvE:** * More to come.. soon..? * **PvP:** * More to come.. soon..? ## Negative: * **General:** * Once a weapon attachment is on a gun, you can't take it off to use it for another gun (unless you replace it with another attachment) * Cards aren't specific enough: * Do they stack? * Stat Effects not explained well enough. * Accuracy? * Multiplicative or Additive? (ie. Damage Resistance 10% + 10% Damage Resistance = ?) * **PvE:** * **Nightmare difficulty:** * Cleaners no longer receive an additional card when they fail a round, this is too harsh of a punishment. * **PvP:** * No custom lobby support. * This is something that would make games a lot more challenging as you'd be able to get a lobby up with a group of people that are on your skill level. * This would also allow people to do "in-house" games with their friends. * Matchmaking is absolutely broken, often you don't have complete teams, and sometimes you even get paired against 0 Players. * Rounds take too long to setup. * Infected are staring into the void while Survivors take a whole 60 seconds to pick their cards if they feel like it. * Infected are yet again staring into the void while Survivors scavenge for a whole 60 seconds. * Teams do not receive the same items. * It'd be fair to give both teams the same items, perhaps make them spawn in different locations. * **Hocker:** * Cooldown if you miss your projectile is a mere **2 seconds**, this is way too low and doesn't punish you enough for missing your shot (or rewarding the Survivor for avoiding)