# Zonemod 1.9.5
> **Mike:** *"Make Pugs great again"*
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## Test/Beta Changes:
* **Infected:**
* **Hunter:**
* Allow Hunters being shoved when not pouncing.
* **Spitter:**
* Decrease Godframed ticks to **4**. (**was 6**)
* Increase Maximum Spit ticks to **28**. (**was 26**)
* **Charger:**
* Decreased Charger Punch damage to **6**. (**was 8** on non-capped Survivors.)
* Unwarranted long Get-Ups are now godframed.
* **Tank:**
* Increased duration of the "Red Flash" when being hit by Melee Weapons, indicating that you need to wake up and squash some bugs.
* **Survivors:**
* **General:**
* Survivors switch to their Primary Weapon after a getup post tank Punch.
* Survivors bleed out Temp Health every **4.5s** (was **3.7s**)
* **Bonus System:**
* **Maximum Bonus values** (Excluding Pills Bonus)**:**
* 300 Distance Maps: **720**. (was **600**)
* 400 Distance Maps: **960**. (was **800**)
* 500 Distance Maps: **1200**. (was **1000**)
* 600 Distance Maps: **1440**. (was **1200**)
* 700 Distance Maps: **1680**. (was **1400**)
* 800 Distance Maps: **1920**. (was **1600**)
* **Pills Bonus Values:**
* 300 Distance Maps: **15** per set (max **60**) - was **10**/**40**
* 400 Distance Maps: **20** per set (max **80**) - was **15**/**60**
* 500 Distance Maps: **30** per set (max **120**) - was **20**/**80**
* 600 Distance Maps: **35** per set (max **140**) - was **20**/**80**
* 700 Distance Maps: **40** per set (max **160**) - was **25**/**100**
* 800 Distance Maps: **45** per set (max **180**) - was **30**/**120**
* **DB:**
* Decreased DB back to **25%** (**was 30%**)
* Incaps affect DB. (**4.5%** per **incap**)
* **HB:**
* Increased HB back to **75%** (**was 70%**)
* **Weapons/Items:**
* **Melee Weapons:**
* Got rid of Melee Spawns that can be picked up multiple times.
* Machete has been removed.
* **Guns:**
* Enforce a limit of **3** Uzis in 4v4.
* Enforce a limit of **3** Shotguns in 4v4.