# Zonemod 1.9.5 > **Mike:** *"Make Pugs great again"* --- ## Test/Beta Changes: * **Infected:** * **Hunter:** * Allow Hunters being shoved when not pouncing. * **Spitter:** * Decrease Godframed ticks to **4**. (**was 6**) * Increase Maximum Spit ticks to **28**. (**was 26**) * **Charger:** * Decreased Charger Punch damage to **6**. (**was 8** on non-capped Survivors.) * Unwarranted long Get-Ups are now godframed. * **Tank:** * Increased duration of the "Red Flash" when being hit by Melee Weapons, indicating that you need to wake up and squash some bugs. * **Survivors:** * **General:** * Survivors switch to their Primary Weapon after a getup post tank Punch. * Survivors bleed out Temp Health every **4.5s** (was **3.7s**) * **Bonus System:** * **Maximum Bonus values** (Excluding Pills Bonus)**:** * 300 Distance Maps: **720**. (was **600**) * 400 Distance Maps: **960**. (was **800**) * 500 Distance Maps: **1200**. (was **1000**) * 600 Distance Maps: **1440**. (was **1200**) * 700 Distance Maps: **1680**. (was **1400**) * 800 Distance Maps: **1920**. (was **1600**) * **Pills Bonus Values:** * 300 Distance Maps: **15** per set (max **60**) - was **10**/**40** * 400 Distance Maps: **20** per set (max **80**) - was **15**/**60** * 500 Distance Maps: **30** per set (max **120**) - was **20**/**80** * 600 Distance Maps: **35** per set (max **140**) - was **20**/**80** * 700 Distance Maps: **40** per set (max **160**) - was **25**/**100** * 800 Distance Maps: **45** per set (max **180**) - was **30**/**120** * **DB:** * Decreased DB back to **25%** (**was 30%**) * Incaps affect DB. (**4.5%** per **incap**) * **HB:** * Increased HB back to **75%** (**was 70%**) * **Weapons/Items:** * **Melee Weapons:** * Got rid of Melee Spawns that can be picked up multiple times. * Machete has been removed. * **Guns:** * Enforce a limit of **3** Uzis in 4v4. * Enforce a limit of **3** Shotguns in 4v4.