# Zonemod 1.9.7 SE
> **discreet:** *"simp dev"*
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## Survivors:
* Survivors can no lock eachother into place and shake a teammate's screen by shoving them.
## Infected:
* **General:**
* Quads are back.
* I agree with the feedback on this one, I think it'll be fine to check out how it works out with just 1 Hunter available.
* Spawn order plugin is back in.
* Speaks for itself.
* **Hunter:**
* Wallkicking is back.
* Again, agreed with the feedback, one hunter + wallkick shouldn't be too bad. Even with their longer stumble.
* **Boomer:**
* The plugin we added in 1.9.7 is now actually **LOADED**.
* Yes this means it will now actually work and do what it's supposed to do.
* **Tank:**
* Tank Rocks now actually ignore godframes.
* As is, they can now totally take over a cap whenever they want to, this might turn out a bit OP so I might consider making it so that Rock overrides will only count if the target isn't capped by a Hunter/Charger.
## Map Changes:
* **Dark Carnival:**
* **Map 1:**
* Fixed the Car on the bridge not being hittable due to not properly assigning the car glass to the car, forcing it to get stuck.