# Zonemod 1.9.7 SE > **discreet:** *"simp dev"* --- ## Survivors: * Survivors can no lock eachother into place and shake a teammate's screen by shoving them. ## Infected: * **General:** * Quads are back. * I agree with the feedback on this one, I think it'll be fine to check out how it works out with just 1 Hunter available. * Spawn order plugin is back in. * Speaks for itself. * **Hunter:** * Wallkicking is back. * Again, agreed with the feedback, one hunter + wallkick shouldn't be too bad. Even with their longer stumble. * **Boomer:** * The plugin we added in 1.9.7 is now actually **LOADED**. * Yes this means it will now actually work and do what it's supposed to do. * **Tank:** * Tank Rocks now actually ignore godframes. * As is, they can now totally take over a cap whenever they want to, this might turn out a bit OP so I might consider making it so that Rock overrides will only count if the target isn't capped by a Hunter/Charger. ## Map Changes: * **Dark Carnival:** * **Map 1:** * Fixed the Car on the bridge not being hittable due to not properly assigning the car glass to the car, forcing it to get stuck.