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# System prepended metadata

title: 'Client files/custom models notes:'

---

# Client files/custom models notes:

### Server
> Doesn't work:
- Server can't send existing files to the client to overwrite mdl and related files.
- Server can't add "new" models outside of vpks, meaning you can't push the mdl files and expect them to work.

> Does work:
- Server can send models and related files to the client that aren't already used by the default game.

### Client
> Doesn't work:
- Clients can't overwrite existing mdl and related behaviour by placing them in corresponding folders.

> Does work:
- Clients can download mdl and related that aren't used by default in the game, and can function if the Server tells them to use them.


# Test?

- Can we properly merge bones of a standard model to a new model smoothly without breaking anims/hitboxes?