# Miners of Mars Bonus Proposal Providing bonuses to crews is part of the WP and one of the main reason for crew building. Goals of this proposal are: * Define a bonus system for crews * Reuse existing hazard logic * Promote crew building by providing bonus combinations * Drive volume for miners # Assumptions * We can query all the traits of the miners in a crew * Hazards do this so thinking its true * The difficulty with bonuses is in the application of the bonus not the querying of traits. * A bonus could be applied to an NFT exactly like a hazard # Logic * We query the crew for all the traits and look for combos. (same as hazards) * If we see a combo we apply a bonus that sticks with the NFT and applies a bonus to efficiency just like a hazard negates it. (Very similar to hazard) * Bonuses are listed in the manager just like hazard "Fix" button (same as hazard but not fixable) * The logic is run once a day. If the NFT has a bonus and no longer passes the bonus logic, the bonus is removed (new functionality) # Bonuses | Name | Requirments | Bonus | | -------- | -------- | -------- | | Demolition Crew | Shot Firer + Powder Monkey | 10% | | Fungo Cooker | Any Gun/Shovel + Chef | 15% |