Home in time editor use previous value and not actual one.Change frame end. press home. Priority tasks Vulkan (February)[ ] Add MoltenVK to libs [ ] Shader builder doesn't compile when WITH_BUILDINFO=Off [ ] Tweak cmake on mac/windows and linux to compile with vulkan enabled. [ ] Generate DescriptionSets from CreateInfo and link shaders. [ ] Post compute shader test to use create info. [ ] VkVertexBuffer.
2/4/2023January: 3d texturing seam fixing Must haves [x] 3D Texturing: Use struct of arrays for UV Islands (pbvh) [T101740] [x] Fixed issues and crahes painting on manifold meshes. [ ] 3D Texturing: Fix seam bleeding non-manifold meshes [T101739] (Still in review) :::info Due to metal backend I spent less time than expected on this topic. Although not all the patched landed in master, UV islands extending got many improvements solving many issues with the previous implementation. 2 days were also lost to add new filter to sequencer transform options. Was needed to export a video for studio.blender.org
1/29/2023Practical Info This is a weekly video chat meeting for planning and discussion of Blender Eevee/viewport module development. Any contributor (developer, UI/UX designer, writer, …) working on Eevee/viewport in Blender is welcome to join. For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused. Google Meet Next Meeting: January 30, 2023, 11:30 AM to 12:00 PM Amsterdam Time (Your local time: [date=2023-01-30 time=11:30:00 timezone="Europe/Berlin"] → [date=2023-01-30 time=12:00:00 timezone="Europe/Berlin"]) Attendees:
1/29/2023[x] Move mipmapping to its own doc. [x] Add pictures indicating the issues we want to solve. [ ] Refer to blender manual for functionality/reasoning. [ ] Document should be understandable for a developer who wants to know how our system works. [ ] Add references to code (where can this be found in the source-tree) [ ] Explain manifold seam bleeding. What are seams? During the UV unwrapping task a 3d model is unwrapped to uv space. The U,V coordinate of an UV map is adjusted. face corner The goal of this task is to deIn order to make sure that each face has the user can cut the model into In this process the model can be cut into one or more UV islands for multiple reasons.
1/27/2023