# DAW, remasters from games and software on the radio In the last time we discussed the IPs and libraries for working with sound. Today we will extend the topic and talk about special OSs, open source solutions, and more. Whoremastersthe soundtracks from old video gamesand why. We explain how remasters get on vinyl, why certain companies and enthusiasts specialize in this business, and where you can listen to their work. By the way, in addition to records, this niche often uses old audio equipment like old-school sound cards. We note this feature, too, plus share links to noteworthy examples for the most famous game titles. HowBASICprogramswere transmitted by radio. Another story of how enthusiasts contribute to remarkable technological experiments. This time the furnace is about radio stations that have decided to share small programs and even video games. From Bristol's Datarama to Finland's "microcode enthusiasts club": we discuss how long such programs have lasted on the air. DIY music- immersive projects. About open solutions for those who not only use pedalboards and synthesizers, but are also interested in their customization. These are Pedale Vite by Laurent de Soras, the Bela platform by the specialists of the Digital [roylaty free music](https://taketones.com/) Center in London, and modules for Eurorack synths by Mutable Instruments. So, the latter use The Prodigy, and they build entire electroacoustic systems based on Bela. We explain what these projects are. How to start designing interfaces forDAW-plugins. Let's talk about the tools that will help you realize this idea. In this material we talk about three relatively affordable solutions - Pugl, Elements and VSTGUI. This post continues a small series of posts about software for working with sound. So, earlier we spoke about libraries for digital signal processing in C++ and their [alternatives](https://github.com/leomccormack/Spatial_Audio_Framework). To pick up and builda DAW- these tools will help. Gradually we move from examples of highly specialized software tools in the DAW-niche to more extensive ones. For example, to set up a full-fledged digital sound station. Here we discuss VCV Rack and Tracktion Engine - note possibilities, disadvantages and options to start working with these tools. Data exchange viaWebRTC with sound. We tell you who implemented this idea, what exactly it is, what are the nuances and complexities, and who else is doing something similar. By the way, as additional reading on the subject and not only, we have a material on subject-oriented programming languages for digital signal processing and a language for starting in music programming. An OS for audio - what it can do. We end today's topic selection with a post about an open source OS called Elk Audio. It is a Linux-based OS with a focus on sound processing for musical instruments, embedded systems and various audio gadgets. What it can do, who uses it and what else is worth knowing about the alternatives to Elk - in one of the articles of our "Hi-Fi World".