The goal here is to implement and entire UI that is completely black or white. The inspiration for the UI is a hat tip to the analog world. Think technical drawings, diagrams, books, mathematics papers, field manuals, chemistry notation, maps, slide rules, rules, sextants, mechanical calculators. Heavy emphasis on 1950-1990 pre-internet and early digital computers.
These designs there is a tendancy for developers and designers to gravitate towards early computing designs, we should avoid that mistake.
The base rules:
- black or white (no gray)
- Uniform line width with minimal deviation
- Deviation is intended to draw emphasis or distinction, never a style choice
- Vector over raster
These are the core examples for the user interface:





It might makes sense to read through this guide
https://openoregon.pressbooks.pub/blueprint/chapter/unit-2-technical-sketching/
No old school technical diagrams
