# Google SignIn OAauth console and unity config ### Google OAuth console configuration - Created a web client ID and set http://localhost:4000 as a redirect URI - Copied the client ID as use it in the code as the WebClientID ### Unity project settings #### Other Settings tab + Changed Scripting backend from Mono to IL2CPP + In target Architectures tick ARM64 + Added OpenGLES2 as a Graphics API, (I believe this has no impact but i will write it down to have all documented). #### Publishing Settings + Activated Custom Main Gandle Template + Activated Custom Base Gandle Template + Activated Custom Properties Template #### Other settings ![Captura de pantalla 2024-01-26 a la(s) 17.27.50](https://hackmd.io/_uploads/Hyqk8cW9T.png) ![Captura de pantalla 2024-01-26 a la(s) 17.28.00](https://hackmd.io/_uploads/By4eIqbqa.png)