# Google SignIn OAauth console and unity config
### Google OAuth console configuration
- Created a web client ID and set http://localhost:4000 as a redirect URI
- Copied the client ID as use it in the code as the WebClientID
### Unity project settings
#### Other Settings tab
+ Changed Scripting backend from Mono to IL2CPP
+ In target Architectures tick ARM64
+ Added OpenGLES2 as a Graphics API, (I believe this has no impact but i will write it down to have all documented).
#### Publishing Settings
+ Activated Custom Main Gandle Template
+ Activated Custom Base Gandle Template
+ Activated Custom Properties Template
#### Other settings

