# runGuard.cpp ###### tags: `Current Ver.` ``` #include "Guard.cpp" #include "Guard.h" using namespace std; int main() { //Method = 'C'; //initialize GameReset(); while (true) { memset(command_title, 0, 20 * sizeof(char)); //sting.h ? memset memset(command_contxt, 0, 70 * sizeof(char)); command_title[0] = ' ', command_contxt[0] = ' '; InputMethod(); cout << "Recieved: [" << command_title << ' ' << command_contxt << ']' << endl; Guard(); } return -1; }
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