Rimworld PvP
Rimworld PvP (or RWPVP for short) is a competitive PvP multiplayer gamemode of Rimworld.
Mods
Only 2 mods are required in order to play.
- Multiplayer Mod
- Combat Extended
Combat Extended will run with ammo off as to not complicate map making
A full mod list is provided here.
Gameplay Rules
- The referee overrules the gamemode, and the gamemode overrules the Gameplay Rules.
- Each player controls 1 colonist unless the referee or gamemode says otherwise.
- A player is allowed to get a new colonist from cryptosleep if their current one is dead, this is called abandonment.
2.1. A player must always try to play another colonist, if there are no free colonists then they are out of the round. (This means that you cannot spectate just because you died)
- You cannot attack your fellow teammates.
- Do not attack or interfere with the opponents spawn location.
- You are not allowed to wear the opposite team's armor with the intent to confuse them.
- You are not allowed to control a colonist of any team that is already being controlled by a player.
- You are not permitted to create caravans and leave the world.
Each team should start with ten to twenty colonists in cryptosleep.
A player cannot abandon their colonist until they are incapacitated, unconscious or dead.
Abandoning an incapaciated or unconscious colonist counts as suicide, and the referee should be notified if so.
Spectators must inform the referee at the start of a round.
Players cannot become spectators if there are valid colonists to play as (see 2.1).
Standard Equipment
Colonists should have the following equipment (unless stated otherwise).
- recon armor (armor and helmet)
- sythread clothing (clothing, pants)
- assault rifle
- medicine (5x)
Each base should have 3 of the following equipment:
- shield belt
- shotgun
- club
- glitterworld medicine (full stack)
- packaged survival meals (full stack)
Standard base:
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Gamemodes
A list of playable gamemodes.
LTDM (Limited Team Deathmatch)
- Objective: Kill all colonists of the enemy team
- Win Condition: All colonists of the enemy team are dead.
- Time: 30 minute timer, team with the most amount of alive colonists wins.
LTDM is just like a classic team deathmatch round except you have limited lives, I know it was called something else but I forgor.
Capture The Table
- Objective: Capture the opposing teams table.
- Win Condition: A team has both table on their side.
- Map Condition: One table on each side.
- Disqualification Condition: A table is destroyed.
CTT is essentially Capture the Flag. Yeah, that's it.
If you destroy the table I'll destroy you
Control Points
- Objective: Control all 3 control points.
- Win Condition: All 3 control points are occupied by a team.
- Custom Condition: A control point is considered "controlled" if there has been no combat in the past 2.5 minutes and 1 (or more) colonists are standing on one.
Control Points are sorta like TF2 control points, with 3 points across the map. (1 near each base, and 1 in the center).
Survival
I'm not writing any of those fancy "objective condition" shit cause Survival is literally just LTDM but the ref gets to throw random shit.